SL Havok 4 Bug Report


Chilbo Resident Scalar Tardis has filed a bug report on the JIRA – SVC-1905 regarding an issue with the collision tolerance of the new Havok 4 physics engine. Any physics projects that rely on things to be very close together may not move properly, or may not move at all with the new physics engine – so if you have any models or demonstrations with closely aligned moving parts, it’s likely to break when the rollout goes grid wide. Thanks for the report Scalar and if you’re a Second Life resident – go vote to get this fixed!
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