Recently I got very annoyed that several scripts on FleepGrid like sit target scripts and texture animation scripts seemed to not restart when I reboot the sims. Â I could manually go around and reset each script individually but I wanted them to reset themselves when the sims came back up.
For anyone else having this problem, I found the answer from a post entitled Scripting Notes for OpenSim Grids – namely to add a little bit of code to the scripts that should reset:
on_rez(integer num)
{
llResetScript();
}
Hope that helps someone else who’s had this problem and many thanks to pseudospace.net!