OpenSim Scripts That Don’t Restart on Reboot

Recently I got very annoyed that several scripts on FleepGrid like sit target scripts and texture animation scripts seemed to not restart when I reboot the sims.  I could manually go around and reset each script individually but I wanted them to reset themselves when the sims came back up.

For anyone else having this problem, I found the answer from a post entitled Scripting Notes for OpenSim Grids – namely to add a little bit of code to the scripts that should reset:

on_rez(integer num)

{

llResetScript();

}

Hope that helps someone else who’s had this problem and many thanks to pseudospace.net!

via http://fleepgrid.com/blog/.

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