Down with Gamification! (BOOO) Up with Playful! (YAY)

This might be the best slidedeck I’ve seen all year:

I’ve been thinking and half heartedly blogging about this “gamification” thing for a while now and I’ve seen or read most of the authors he references in the presentation, but I’ve never seen it all tied together quite so nicely before.

For example, I’m generally a fan of Jane McGonigal’s thesis but her stuff is always just a little bit too twee for me and his critique of her “Reality is Broken”finally nailed why – life really is unpredictable and unfair and messy and complex and we can’t whitewash over that no matter how good the design or the intention or how “gamified” we try to make reality.

If you’re at all into game design, or paying attention to the “gamification” trend for online stuff, I think it’s a must see.

Hat tip to Raph Koster (@raphkoster) via twitter, and now following Sebastian Deterding (@dingstweets) too.

2 comments

  1. What a fantastic presentation! Since you have said very little about what conclusions Sebastian Deterding reached, I had no expectations on what to find. But the presentation is incredibly compelling ro read, and the conclusion รขโ‚ฌโ€ totally unexpected!

    Transcendence through gamification? I really should have a chat with my own Buddhist teachers about that. Some might find it interesting ๐Ÿ™‚

  2. I love this presentation. Sebastian says everything I wish people would at least TRY to understand and appreciate about gamification, and for the icing, he does it with beautiful, thoughtful design.

    I hope at least *some* of the people on the fence will watch it all the way through.

    cheers