21
Nov 08

CCK08 – Off The Wagon, But Not Off My Mind

CCK08 Bandwagon goes on without me

Between the crazy workload for Fall Quarter, being out of town for conferences, and a bout with the Martian Death Flu, I confess to having fallen completely off the CCK08 and CCK08SL bandwagon. I didn’t just fall off, I think it ran me over on its way out of town. =)

Today is the first day in I can’t recall how long that I’ve had a moment to just sit down and think about CCK08 – and how woefully sad I am that I’ve ended up missing most of it. The first few weeks were a little overwhelming, but also very exciting, and the conversations we had at the synchronous meetings in Second Life were some of the best.. deep thinking I think I’ve ever truly done about “education” as a knowledge domain – what does it mean to “learn” something? What ways do we “learn”? How do we know when something is “known”? How do we “learn” best? Through the materials and readings in the course, the discussions and videos and podcasts, and the dialogue with colleagues and facilitators, I really enjoyed the experience.

Then life got in the way and the CCK08 bandwagon rolled on without me.

But it didn’t leave before leaving me with lots of interesting concepts, thoughts, conversations, and resources to think about and revisit. In spare moments making the rounds to check for litter in the Connectivism Village in Chilbo, I’ve stopped into the reading room and clicked the little TV screens or radios to listen to a recording of a session I didn’t get to attend. Or when triaging my ever-overflowing email, I take a second to scan The Daily newsletter to get a sense of what the wagon is talking about now.

And thinking about it, I really.. appreciate and admire the work and effort that has gone into this experiment. Even when my life is so truly busy that I don’t know which end is up, I am still “connected”. The technology implemented purposefully, in addition to the technology used and resources created ad hoc by the various participants, really enables you to “hook in” to this network in a multitude of different ways so that even when you aren’t paying attention – the currency of the web – you still are connected to these people, media, places, conversations, and readings. You have access to subject matter experts, a cohort to discuss and work with, and wide-ranging library of resources created by not just the instructors, but the participants themselves. You have peer review and feedback built into the system – every single time I contributed to CCK08 in any way, I _always_ got a response from another person – someone friending me back, or following me on Twitter, or leaving a comment on my blog, or responding to an email or question. I certainly did a lot of _CONNECTING_ when taking this class.

But I’ve been thinking it’s a real shame that I had such a hard time managing all of my other responsibilities and couldn’t fully participate, because it seems like under normal circumstances, this would be an almost perfect learning environment for me. When I did have the time, I wasn’t just “engaged” in that clinical sense (the “engagement” buzzword is starting to wear on me), I was really _into it_. It felt like learning, but it was _fun_. It was interesting, and thought provoking, and though I don’t know how much I “learned” if I had to take some standardized test about the course material, I can tell you I learned a heck of a lot.

CCK08 discussion in the Connectivism Reading Room

And in realizing that 1) I’m still connected to the people I formed bonds with in the beginning of the course (I’m imagining the lines between the boxes on my social network graph, and realizing that it wouldn’t work to model those lines with, say, thickness as an indicator of the strength of the bond, because in reality, the bond is mutable – at times I have weaker ties with nodes in my network, and when they become relevant, or needed, or reach out to me in some say, those ties become stronger – so the “lines” should be modeled more like energy flowing, with ebbs and tides), 2) I still have access to all of the archives, media, and readings from the course, and 3) I actually learned a tremendous amount of skills, information, concepts, technical tools, and other people in an extremely short period of time…

I’ve come to the conclusion that I’m not so ashamed to have fallen off the wagon, after all, because the metaphor of the wagon is all wrong.

It’s really puzzling to take a course about the course, that is to say, learning about connectivism and connective knowledge by putting into practice the theory of connectivism and connective knowledge. I can’t separate out in my mind which of my .. reactions, for want of a better word, are related to the course material – the theory – and which are related to the experience of taking the course – the implementation. I think for the moment I’ve given up worrying about it. In the end, I realized that I’d been thinking of this “course” as a “course”. And when I could no longer participate in the “class”, then it felt as if I’d dropped out, and the group traveled on without me. But I think what this class taught me most of all, is that my concept of what makes a “course” completely clouded my thinking about the experience. I don’t think I failed the course, nor do I think the course failed me. This was a voluntary effort, and when I had the spare brain cycles to attend to it, I learned one heckuva lot.

So now, all these weeks later, I’m finally getting around to writing my first paper about/for the course, even if the synchronous component of it is nearly over. And I hope that all the plethora of resources that people created will remain for as long as they can, so if others fell off the wagon, or want to refer back to them as they continue on with their learning, they will be available to everyone who comes after. I thank @arieliondotcom for bringing this to my attention.

CCK08 - Building in the sandbox

I did fail, however, in fulfilling my role as a _facilitator_ of the Second Life cohort, and I DO feel guilty about that. I apologize to all those who showed an interest in exploring how learning about Connectivism might be enhanced by using a virtual world. I did my best to provide the space, the tools, the initiative, the original organizing force to help make it happen, but I didn’t have the time to really _facilitate_ its use. I’m not sure what – other than time and personal attention – I could have done to improve making the tools available to whoever wanted to participate. If anyone has suggestions, I’m all ears. Here is what I did try:

– I created a web form so that anyone with an interest in exploring the SL cohort could sign up

– I created a central information page about the SL cohort, on a wiki, that anyone who requested access got it, and included a few frame work pages to store transcripts, a place to plan activities, and a space to share cohort members’ web links (blogs, twitter, whatever) so we could connect with each other outside of SL.

– I created a CCK08SL Googlegroup and added everyone who signed up on the webform, so we could communicate asynchronously via email with each other

– I created a space in Second Life, with informational rooms linking back out to web resources (to provide a visual component to digital resources), offered anyone new to Second Life a personal home/office space, offered kiosk space for experienced SL participants to share their other work/projects in SL with members of the cohort, and left as large a blank canvass sandbox space for people to play with building/creation as much room as Chilbo could afford to provide (land costs money there too!). I tried to add some “fun” or “interactive” elements like an automated bike tour and visually pleasing spaces to make the SL component as attractive and functional as I could.

CCK08 - Connectivism Village in SL

Here are some stats on the results, as of November 20, 2008:

133 people initially signed up for the Second Life cohort on the web form.

94 of those people responded to the very first email inviting them to join the SL Cohort Googlegroup (email list)

46 people responded to an email and expressed a time preference for synchronous meetings on Doodle

– There were 72 messages posted to the email list (only members could post, 69 web views of the discussion (anyone/public could view)

16 people responded to the invitation to create an account on the wiki to edit it, and 4 people took the time to make any edits (highest rate of participation was those who responded in email or added their blog to the wiki:

SL Cohort Blogs

* BarDil Joyce: Dilip Barad’s Weblog http://dilipbarad.blogspot.com
* Claude Desmoulins An Education and Technology Blog http://connecteded.wordpress.com
* Fleep Tuque: Fleep’s Deep Thoughts – http://fleeptuque.com
* Graham Mills: TidalBlog – http://tidalblog.blogspot.com/
* Sia Vogel: World Wide Wiser – http://siavogel.edublogs.org
* WainBrave Bernal: Technology, Education, & the Future – http://hothousestrategies.com/tefblog/
* Yvonne Anthony: Making Connections http://fass.edublogs.org/

I’ve subscribed to them and thank those who made the effort to share.)

It generated 88 emails, IMs, tweets, or messages from Second Life that I would classify as “support requests” – these were not on one of the lists, they were personal messages to me asking for assistance. (I think I answered all of them, though sometimes not as quickly as I would have liked.)

In Second Life, a total of 808 unique avatars visited the Connectivism Village. These 808 visitors spent a total 14,652 minutes there. (244 hours total, a half an hour per person averaged across all 808 unique visitors, but my intuitive sense from getting a daily traffic report is that about 30 people spent the vast majority of time there, coming back repeatedly week over week. I have the data if anyone is crazy to do more analysis, but it’s in plain text form, a separate text file for each date.)

– The highest number of visitors together at the Connectivism village at the same time, throughout the whole period, was a max of 14 simultaneous avatars.

7 people in the “experienced SL’er” category created a kiosk to share info about their other SL projects.

5 people in the “new to SL” category took advantage of the free home/office and personalized their space.

8 people contributed some kind of object, build, or project in the cohort sandbox.

CCK08 - Sandbox

So. Coming out on the other side of my part in this experience, here are some things I think I’ve learned:

Facilitating a MOOC or even just a small part of one took an enormous investment of time. Ultimately, I couldn’t sustain it at this particular time in my life (crazy busy time at work, very ill family member requiring lots of care, up to my eyeballs in other volunteer projects/efforts). If I had more _time_, however, the mechanisms I used to communicate, get information, and share information, seemed to work pretty darn well for me on my side of the facilitation equation. The googledoc sign up form worked perfectly, the googlegroup invitations were kind of a pain, but once it got going, it worked with no additional tinkering. It is definitely possible to organize larger-scale coordination using free or nearly free web-based tools with a moderate level of tech savvy-ness. It wasn’t the technology implementation that required so much time, but rather the _social_ investment required. I could have increased or sustained more participation, I think, if I had spent more time poking, prodding, emailing, twittering, meeting, asking for help, teaching.

Wikis, in this experience, and with other projects I work on, continue to be one of the hardest tools to get people to use. I don’t know why this is, but people who otherwise sign up, contribute, join.. they really fall off the wiki wagon quickly. Maybe it’s because I don’t know how to facilitate wiki participation, but I must be missing a really big clue bus on this one, cause I’ve tried everything, and participation on wikis (vs blogs, email lists, even SL itself!) is always lowest.

Virtual worlds platforms offer two really key affordances to education – 1) the sense of co-presence that enriches synchronous interactions (the sensation that you are really “there” and the other people you’re with are also really “there” and you are all “there” together) and 2) the ability to model, create, simulate, build, share, and collaborate on projects, environments, symbols, data visualization, and other elements that make up the shared environment. In my judgment, except for in the beginning, and even then by a smaller number of participants than I anticipated (only 14 at the height of it), the Connectivism Cohort in Second Life failed to really leverage either. That isn’t to say that those who did participate didn’t get some value out of it, but out of 133 people who originally signed up, I would guess that maybe 20-some people out of the SL Cohort got _some_ substantial value out of their participation (either talking with other class members, or creating something in the space, or learning more about Second Life/virtual worlds).

We simply didn’t have enough participation with enough skilled SL content creators to really explore the medium together in a substantive way, particularly in how a virtual world platform could be used most effectively for _this specific course_. I imagined people collaboratively building together, modeling things we read about or saw in the course content in a 3D form, exploring how concepts might be best represented in 3D versus text, video, image, or 2D. Except with a few minor exceptions, that just didn’t happen. We were more successful in leveraging affordance #1 – I don’t think I am the only one who came away from our synchronous discussions feeling that it had been a very valuable way to spend my time, and that I learned a lot from them – but these remained very small discussions, usually with between 3 – 6 participants.

CCK08 - Fleep and Arielion discussing the readings

As I said, I think I made some mistakes along the way, in how I framed the cohort, or implemented the various technologies I used. For example, we scheduled the synchronous meetings at several different times to accommodate different time zones, but I think having many different meeting times just diluted the initial momentum and fractured what could have been a stronger, more connected group. Now I’m thinking, if you’re going to commit to the synchronous participation of using a virtual world, then you have to really commit and pick a day and a time and stick with it – unless you have a much larger starting group, more passionate participants, or more people to facilitate the meetings. It seemed like as soon as I stopped being able to make the synchronous meetings, everyone stopped going, even though I had hoped people would just continue on without me, as I’d tried to “crowd source” all the tools needed to do so.

Or perhaps I incorporated _too many_ technologies in trying to empower the crowd. Maybe if I’d just had people sign up for the cohort and then invited them to the group in Second Life and done ALL of the communication through Second Life, maybe more people would have participated… I’m skeptical, though, since SL’s built in communication tools are suboptimal and often don’t work. I dunno.

I’m not entirely sure what all I could or should have done differently, and I do regret “falling off the wagon” – but I don’t regret for one second any of the time I spent on this endeavor. I feel like I got quite a lot out of the experience, and I hope that at least some of what I contributed made the experience better for others taking the class. It was an active, engaging learning experience for me, and I think I will continue to ponder over and learn about connectivism and connective knowledge well into the future, helped by the multitude of resources created by others and shared with me.

So, in conclusion, my thanks to everyone who participated, helped, encouraged, or otherwise took part. My apologies to anyone I let down by not being there enough. I hope this information is helpful to you in some way, even if the rest of it was not. And mega-great thanks to George Siemens and Stephen Downes, who did their own part to encourage me and the SL Cohort, and who gave us all the opportunity to learn together through the Connectivism & Connective Knowledge course. It was one of the singularly most interesting classes I’ve ever taken and I hope I’ll get a pass. =)

Reblog this post [with Zemanta]

12
Nov 08

Superstruct: Inventing the Future – 2019

Screaming 3D Bootstrapper Csven Concord had been pinging me for weeks about the Superstruct game organized by the Institute for the Future. I finally got a few hours to take a look at it and was stopped cold at the very first mission of the game: describe yourself in the year 2019. Not a fantasy you, but you you, where you think you might actually be. It took me three days just to accomplish mission #1 to make my profile.

My efforts to get into the Superstruct mindset were somewhat hampered by the technology being used. Not sure if it’s just my PC or that I’m using the FF3 browser, but I continually have to relog into the site over and over just to navigate around (is it not tracking cookies properly or what?) and the framing they use makes it hard to grab direct links to specific content. With some trial and error, I finally got to Cven’s Screaming 3D Bootstrappers Superstruct page, and managed to add myself to the S3DBers wiki page, and saw a call for help under the heading “Young Farmer’s Outreach”:

Request: “we need 3d VR environments that mimic the reality of a farm/ranch so that our young farmers can share their skills”

So the idea is that it is the year 2019, and five major superthreats are having devastating effects on human populations. To play the game, you create or join Superstructs (groups) to address one or any of these threats by using your unique talents, resources, and perspective to generate ideas, stories, videos, websites, pictures, or anything else that helps us imagine how life would really be in that situation and what solutions might really work to address the problems we face in this fictional reality of 2019.

In my imaginary 2019, the Chilbo Community has grown tremendously into a large, global community in the metaverse. To deal with the Ravenous superthreat – where major disruptions in the global food supply chain threatens the world with starvation and lack of healthy, nutritious food – the Chilbo Community has established a virtual garden to allow farmers and scientists from anywhere in the world to help people learn to grow their own gardens. In this fictional world of 2019, Respiratory Distress Syndrome (ReDS) has also forced many cities and populations into Quarantine, so the Chilbo Community Garden might be especially useful for those stuck in quarantine zones where access to food supplies may be dwindling. By using virtual world technologies to connect people who cannot visit one another in real life, we can spread information about sustainable farming to a larger audience, use the 3D modeling capabilities of virtual worlds to create roleplay scenarios, display equipment and demonstrate techniques, and reach populations who are isolated because of possible contagion.

To flesh out this idea, I worked with some Chilbo residents to actually build out this garden in the Chilbo Nature Preserve in Second Life, and recorded a machinima clip to “report” on our progress in the year 2019. This is only the second machinima I’ve ever made, so pardon the amateur execution.

When I think about the future of education, I wonder why we don’t spend more time doing THIS kind of work. I wonder if we’re teaching students the skills they need to really evaluate information on the web in context. For example, in the process of “playing” this game, I came across the ReDSNet Project website. Now, this website is so well done, so realistic, it would be easy to think ReDSNet was real. How many students would have the skills to read for content AND context and eventually discover that this is a fictional website? How many students would have the creativity or skillset to create a fictional website that was so convincing? How can we use these types of .. roleplay scenarios to build digital literacy skills that really WILL be useful in the year 2019?

I wish I’d had more time to spend on the Superstruct game/concept. It was really a fascinating, thought provoking exercise. And even if the machinima still doesn’t make any sense to anyone but me, I enjoyed the experience, I spent some time seriously thinking about my own future and where I _want_ to be in 11 years, I got an excuse to practice my machinima skills, and I strengthened some bonds in my network, personal and professional. Quite an accomplishment for some crazy collaborative game on the intarnets that I only had a few hours to play.


24
Oct 08

08A_15COMM429: Video Games Better Than Real Life?

This post is for Prof. Jenning’s Communication & Technology class. If you want to comment, please comment back on the class blog so Prof Jennings sees it! – Fleep


19
Oct 08

Conferences and Projects and Articles – Oh My!

Since the start of school in September, it’s been a whirlwind of activity! Like Dorothy, I’m trying hard to stay on the yellow brick road, but the poor blog suffers when I get too busy. Here’s a quick update though on a number of exciting things..

University of Cincinnati Galapagos Islands Project

Progress continues on the Galapagos Islands project, and I have to give all due credit to my student assistant Ferggo Pickles for his truly excellent work in creating the sculpted animal models! News of our project is spreading and we’ve gotten very kind mentions in EDUCAUSE Review, the Chronicle, and even Virtual World News! Another blogger discussed our work too, but I wasn’t sure if it was positive or negative considering we don’t have any plans for visitors to pull the tails of lizards. =)

Chilbo Community

Incredibly, the Chilbo Community marks its two-year anniversary this month! We held a Chilbo Town Hall Meeting this afternoon, and I managed to complete the 2008 CCBP Annual Land Census and am preparing to distribute the 2008 Resident Census in the next few weeks. A note to any Chilbo residents reading this – you’ll have to complete the survey to keep your house or store in Chilbo, so be sure to read that email when it comes! Aside from all of the professional opportunities I’ve had because of Second Life, I must say Chilbo – the place and the people – is my favorite spot in the Metaverse. Whatever serendipity led me to meet such great people, I’ll never know, but I continue to be grateful that I did.

Connectivism Course

The Connectivism & Connective Knowledge course continues into Week 7, and I have fallen woefully behind on the readings, and even missed the last couple of meetings in Second Life! Still, the Connectivism Village continues to receive a high amount of foot traffic and I keep getting emails that people really enjoy the resources we’ve provided there, so I’m hopeful that the sometimes asynchronous nature of our connections in online networks doesn’t dilute the usefulness of the space. I hope things will be a little calmer this week and that I’ll get to attend the next Second Life cohort sessions!

EDUCAUSE 2008

I have the privilege of working with AJ Kelton (SL: AJ Brooks) from Montclair State University and Joe Essid (SL: Ignatius Onomatopoeia) from Richmond University again this year to stream in the EDUCAUSE 2008 Virtual World Constituent Group Annual Meeting into Second Life in a few weeks. How often do you get to work in an evening gown! Looking forward to the conference itself, and the Second Life interaction. Are you coming to EDUCAUSE this year? Leave a comment and let’s meet up!

What: EDUCAUSE 2008 Virtual World Constituent Group
When: Wednesday, October 29th, 2008
Time: 4:55pm to 6:10pm EST (1:55pm to 3:10pm SLT)
Where: Orlando, FL and in Second Life
SLurl: http://slurl.com/secondlife/Montclair%20State%20CHSSSouth/129/158/22

Learning, Libraries, & Technology 2009

Another symptom of the “too busy!” syndrome – I almost missed the opportunity to put in a proposal for the Learning, Libraries, and Technology 2009 conference! Formerly called the Ohio Digital Commons for Education, the new name didn’t ring a bell when I saw the Call for Proposals in my in-box – doh! Thankfully, my good friend Brenda Boyd (SL: Stargazer Blazer) at Miami U gave me a poke with a sharp stick about submitting something – thanks Brenda! This is without a doubt one of the best educational technology conferences I attend all year. Ohio educators especially should go to meet and network with great colleagues, learn about what’s happening in the state, and to get new ideas to bring back to your home institution. In the years that I’ve attended, I don’t think I’ve ever come away from it without learning something new and immediately useful. Will cross my fingers on the proposals!

I’m sure there’s something else I’m forgetting, but that’s it for today’s updates. Hope everyone else is having a great quarter or semester so far, and maybe doing a better job of keeping up with everything than I am!

Reblog this post [with Zemanta]

26
Sep 08

Fleep’s Fortune Cookie

No joke, this was my fortune cookie at dinner tonight – how apropos:


19
Sep 08

CCK08 – Suggested Reading & Collage About Education in Second Life

(This post is about the Massively Online Open Course called Connectivism and Connective Knowledge being taught by George Siemens and Stephen Downes from September to December 2008. Over 2000 participants have signed up, and I am facilitating the Second Life cohort for the course. Over the following months, I will be posting about the experience, home work assignments, and other materials related to our activities.)

Suggested Reading for CCK08 & CCK08SL

Not that those of us in the CCK08 course don’t have plenty to read and keep up with already, but I’ve received quite a number of questions about the Second Life cohort of the Connectivism class. If you aren’t sure what Second Life is, what virtual worlds are, or why they might be applicable in a connectivist context, I think Sarah Robbins-Bell‘s article Higher Education as Virtual Conversation might be a good text to read.

She writes:

We know that the demographics of Facebook, Digg, Fark, and World of Warcraft are the same as the general demographics of college/university students. So, why don’t we see the same levels of participation in the social media that are used in the classroom (typically, learning management systems) as are evident in the social media that students engage in voluntarily? I think the problem is that our pedagogy often isn’t ready for an increase in conversation.

She goes on to examine the specific characteristics of virtual worlds and how they are manifested in the Second Life platform, a good primer for those who aren’t familiar with it, and continues with an analysis of how these platforms can facilitate an increase in conversation and dialogue – between and among students, students and instructors, and students and the world. More than just conversation, she demonstrates how they can be used to facilitate active and participatory knowledge making (and some things we SHOULDN’T do in virtual worlds that can shut down that kind of knowledge making).

A persistent world offers persistent learning opportunities. It is up to the instructor and the student to define and explore what kind of activities will be useful for the learning goals of a particular course, but it’s possible that many of those goals can be accomplished in the community at large rather than in a delineated space intended for “learning.”

Second Life Education Multimedia

If it’s still hard to imagine what kinds of educational projects are taking place in Second Life, Claudia L’Amoreaux (SL: Claudia Linden) gave a keynote yesterday at the Holland Open 2008 conference in Amsterdam, accompanied by this beautiful and rich Vuvox collage called “Open Mind”. Take the time to explore it, it contains many types of embedded media.

Hopefully a few minutes with these resources will give some sense of what the Second Life cohort is on about in the Connectivism course.

Reblog this post [with Zemanta]

19
Sep 08

EDUCAUSE Review: Back to (Virtual) School

I’ve been a bit deluged this week with last minute preparations as the start of the new school year approaches, but I wanted to take a moment to post about the September/October 2008 issue of EDUCAUSE Review.

EDUCAUSE Review

If you have any interest whatsoever in virtual world technology and how it is being used for education, I highly recommend taking a look at this issue. I felt so honored to have been asked to contribute an article (Looking to the Future: Higher Education in the Metaverse), but feel even more so now that I’ve had a chance to read all of the contributions by my colleagues. They write about theoretical and practical questions we all should be asking, describe a wide variety of use-cases across many disciplines, and give us thought provoking glimpses of what the future may hold, as both teachers and students, individuals and institutions. It’s good stuff!

land iguana

I should also mention the web bonus section that includes several examples of works in progress, including a spot about the University of Cincinnati’s Galapagos Islands project in Second Life that I’m working on, as well as projects that I frequently tour with faculty in my workshops, such as the NMC Campus, Genome Island, and the University of Michigan’s Wolverine Island.

It’s really great to see the work of so many friends and colleagues highlighted – especially when I know how much effort, thought, and preparation has gone into their projects – and I hope it will inspire other educators to take the plunge into this fascinating and complex space.

Many thanks to all who lent their support and advice when I was wrestling with my contribution!

Reblog this post [with Zemanta]

17
Sep 08

CCK08 – Disconnected

(This post is about the Massively Online Open Course called Connectivism and Connective Knowledge being taught by George Siemens and Stephen Downes from September to December 2008. Over 1900 participants have signed up, and I am facilitating the Second Life cohort for the course. Over the following months, I will be posting about the experience, home work assignments, and other materials related to our activities.)


Storm damage in Cincinnati, photo by elycefeliz used under CC licensing.

On Sunday, the remnants of Hurricane Ike traveled all the way up to Indiana and Ohio, and though I’ve certainly seen my fair share of weird weather phenomena, I have never seen a wind storm like that! I lost my biggest shade tree in the back yard and have a little roof damage, but other than property damage, all my friends, family, and coworkers are ok. Being so far inland, this part of the country is certainly not prepared for hurricane or tropical force winds, and it caused a massive blackout in the region, shortages of gas and food, school closings, and a new understanding and sympathy for those in Texas who took the brunt of the storm.


And suddenly, in the middle of the Connectivism course, I found myself forcefully Disconnected.

I’ve had brief power outages before, but not for so long and never for so long in the summer. When you get a big winter storm, there’s a snowy white visual barrier between you and the rest of the world and you know it will melt and things will get back to normal. This time, there was no visual, nothing but the hanging powerlines and broken telephone poles to remind you that our modern society and all of our connections are really quite tenuous. Without the juice that those cables provide, and the pipes that transmit all of those 01010101011110001’s, those of us who are hyperconnected online may be more isolated and disconnected locally than ever before. It was a sobering thought.

It wasn’t until sometime on Monday when I began to worry that the power might not be back by Tuesday’s Connectivism course meeting in Second Life that I remembered my Utterz account. I have Utterz set up in such a way that I can call Utterz from my cell phone and record a message. Utterz then creates a post automatically on my blog, and WordPress is set up with a plug-in to automatically send a message to Twitter whenever something is posted on my blog. This means that when I was stranded with no electricity, internet, or landline phone, I could flip open my cell phone, record a message, and within a few minutes my voice was online and my network of twitter friends were notified. Chilbo residents Malburns Writer and Tara Yeats noticed it, and Tara is also in the Connectivism course, so she very kindly sent an email out to the Second Life Cohort to let folks know I was offline. (Thanks Tara!)

Hmm, so maybe not so disconnected after all. But it was quite strange to be standing in the dark and sending out what felt like an SOS of sorts into the ether. What to say when you’re talking to.. well, anyone? Should I direct the message to my blog readers, to the Connectivism course? Without access to my online calendar, I wasn’t even sure who else I was supposed to be meeting with, so maybe it should be as general as possible? I realized I am quite weirded out by posting a voicemail to anyone who happens to hear it!

Mobile post sent by fleep using Utterzreply-count Replies.  mp3

And then a few days later I ran across a post by fellow Connectivism student Janet Clarey, who writes about my Utterz post, saying:

Chris Collins (a/k/a Fleep) sends a mobile post to her blog because she has no power and no Internet connection. She’s letting her ~2,000 online course mates (in the CCK08 course) know that she won’t be in attendance today. No biggee right? It’s no different than a voice mail sent to a group. Or is it? I think it’s significant. She’s communicating with anyone.

I’m not sure I could be as creative if I found myself without power or a connection. Perhaps that’s because Fleep seems to have several less wrinkles than I do and doesn’t carry the weight of my prior telecommunication experiences. Or maybe I’m just not cool.

See, I’d call someone even though anyone would be the better choice for learning (e.g., what was covered during her absence). She’s inviting dialogue over monologue.

Janet gives me too much credit. =) I am actually old enough to remember shared phonelines, dialing telephones, and pressing 9 to get an outside line. I’m old enough to feel awkward speaking to just anyone who happens to hear, and I’m still experimenting with and feeling out my own boundaries about what is and isn’t appropriate to broadcast out to the whole wide world. The only difference, perhaps, between Janet and myself, is that I had previously played with Utterz, had taken the time to set up the cascading automated linkages that would make that audiopost > blog > twitter chain happen, and remembered it during the blackout. But on the inside, I’m still uncomfortable both with my connectedness and disconnectedness, I still feel unsure, strangely vulnerable talking to anyone and yet discomfited when the lights were out and the PC buzz was palpably absent.

I think we’re all still learning how to be connected, how to cope with disconnection, and where our comfort level begins to stray into uncomfortable territory. One of the lessons I took from this (besides the fact that I really should have a bigger store of batteries and non-perishable food!) is that there turned out to be great value in the hour or so I spent playing with Utterz.. what a year ago when I set that up? It turned out that by connecting my blog and twitter to some new service I wasn’t even sure how to use or what to use it for would eventually come in handy. That the few minutes I spend from time to time listening to my friends’ Utterz was back there in my memory, recalled in the moment of need. Setting up connections is time consuming, and sometimes I don’t know what value, if any, it will have, but in this case, it turned out to be very handy indeed.

And it wasn’t just the technology connection that made this work, it was also the people connection. Malburns and Tara are good online friends, good citizens of our community, and good hyperconnected netizens. Who knows how many people saw/heard that post and did nothing, but Tara took the time to not only listen to the message, but then to compose a message and forward it on my behalf, completing a circuit in the chain that was NOT automated (notifying the Connectivism SL cohort) – and it was our personal relationship and connection that made that part happen, not the technology itself.

Lesson: Need batteries and better emergency stores at home – you must plan for the unexpected.

Lesson: Our electronic connections are more tenuous than they sometimes appear. The energy crisis and degrading infrastructure in the US is a Serious Issue that we need to pay more attention to.

Lesson: Keeping abreast of and playing with new online tools and ways to connect can have big payoff in the future, even if you don’t see value in it now.

Lesson: Technology facilitates many things, but it’s the people connections that ultimately save the day.

Reblog this post [with Zemanta]

14
Sep 08

CCK08 – Connectivism Village in Chilbo

(This post is about the Massively Online Open Course called Connectivism and Connective Knowledge being taught by George Siemens and Stephen Downes from September to December 2008. Over 1900 participants have signed up, and I am facilitating the Second Life cohort for the course. Over the following months, I will be posting about the experience, home work assignments, and other materials related to our activities.)

Cross posted from the Chilbo Community Blog:

Following the end of the very successful Chilbo Summer Fair, we said goodbye to the Ferris Wheel and fabulous rides, artworks, and projects and made way for a new three month project in Chilbo.

Connectivism Village in Chilbo

Connectivism Village - Main Gate

The Main Gate of the Connectivism Village down in the south Madhupak area of Chilbo.

This month marks the start of the Connectivism & Connective Knowledge course, a Massively Online Open Course.  From the course info:

Connectivism and Connective Knowledge is a twelve week course that will explore the concepts of connectivism and connective knowledge and explore their application as a framework for theories of teaching and learning. It will outline a connectivist understanding of educational systems of the future. George Siemens (SL: Whatever Russel) and Stephen Downes – the two leading figures on connectivism and connective knowledge – will co-facilitate this innovative and timely course. The course will run from September 7, 2008 to November 29, 2008 and will be fully delivered online.

Over 2000 participants from around the world have signed on to take part, and several members of the Chilbo community are fellow students, including Gann McGann,  Olando7 Decosta, Samuel Sputnik, Sine Rennahan, Tara Yeats, and Wainbrave Bernal.  The Chilbo Community is hosting the Second Life cohort of the class, and Cosimo Urbanowicz has also joined some of the early discussions and helped with the construction of the Connectivism Village down in Madhupak.

SL Cohort Wiki: http://chilbo.wikispaces.com/Connectivism+Course+in+Chilbo
SL Cohort Googlegroup: http://groups.google.com/group/connectivismSL
SL Cohort Tag: CCK08SL

Second Life Cohort Weekly Meeting Times:
Tuesdays at 11AM SLT (-7GMT)
Thursdays at 6PM SLT (-7GMT)
Sundays at 5PM SLT (-7GMT)

Purpose of the Connectivism Village

Initially, the impulse was simply to see if other students in the course who also had Second Life accounts were interested in meeting weekly in-world to discuss the Connectivism course.  Though there are many communications tools used as part of the course structure, I’ve begun to feel I haven’t really “met” someone until I’ve “seen” them – even if that meeting and seeing takes place in avatar form.  Psychologically, it seems as if I don’t feel the same level of engagement with another person through their blogs, tweets, or discussion board posts unless I’ve “met” them first, and I was interested in meeting other students in the class.

Connect - Week 1

Thursday is ladies night?  Members of the Connectivism course discuss the first week in Chilbo’s Shrubbery Amphitheatre.

But as I began to read more about Connectivism, I started to think that it might contain concepts that could be better visualized in 3D, and for SL building, the Second Life cohort would need land and prims.  After talking with folks in the community, we cleared up the Fairgrounds area and made room for a temporary Connectivism Village project that would last three months and house members of the course who needed a home base in Second Life.

Connectivism Village - Homes and Offices

Small mini-homes and offices are available for members of the Second Life Cohort of the Connectivism course for the duration of the class time.  Some students are interested in finding roomates!

The Fairgrounds area is also large enough to host some central facilities and resources for the course, to help make sense of the plethora of web based feeds, tools, readings, and course media.  The Connectivism Second Life Cohort Office will simplify the process of folks joining the cohort, and the Connectivism Reading Room contains all of the assigned weekly readings and some introductory materials for the course.

Connectivism Village - Reading Room

The Connectivism Reading Room can help students visualize course readings and discussion archives, as well as provide a place to discuss readings ad hoc through the week.

The Connectivism Course Tools Sundae Shop is a whimsical take on the somewhat overwhelming nature of the course structure.  With several websites, communication mediums, RSS feeds, and course emails, Moodle forums, Facebook, and on and on, it’s a little rough trying to figure out which tools will work for your particular needs.  The Sundae Shop is a metaphor for taking the flavors you like and sampling some of the others, not putting every choice on the sundae!

Connectivism Village - Course Tools Sundae Shop

The “Menu” of various course tools in the Connectivism Sundae Shop.

Beyond the few buildings near the plaza, however, I think it will be the Connectivism Sandbox that will hold the most interesting content of the course.  Here we can play with models, particles, sets, artwork, media.. whatever strikes our fancy as we play with the concepts of the course and learn more about Connectivism.  For those who are new to building in Second Life, visit the Ivory Tower of Primitives for a walk through, self-paced building tutorial.  The Ivory Tower is a cultural institution of Second Life and shouldn’t be missed even if you’ve learned on your own!

Connectivism Village - Overhead Map

An overhead view of the Connectivism Village in the Chilbo Community (Madhupak sim).

I look forward to seeing how the Second Life cohort of the course progresses, and I encourage anyone from Chilbo to participate or check it out!   If you have time to wander down, please say hi to any students you see too!   They are members of the Chilbo Community Building Project group and have the group tag “Chilbo Connect!”   ~  Fleep

Reblog this post [with Zemanta]

12
Sep 08

To Do: America’s Schools in the 21st Century (PBS) – Monday 9/15

Thanks to Kevin Jarrett for this tip! (PS Kevin was just featured on an NPR segment about tech in schools! Listen here!)

WHERE WE STAND: America’s Schools in the 21st Century, premiering
Monday, September 15, 2008 at 10 p.m. on PBS, presents a frank
evaluation of our educational system’s strengths and weaknesses.
Hosted by Judy Woodruff, Senior Correspondent for The NewsHour with
Jim Lehrer, the documentary will visit schools throughout Ohio, an
important swing state that represents a range of socioeconomic and
geographic school districts. The program will feature schools in urban
Cincinnati, suburban Columbus, and rural Belpre.

See http://pbs.org for local listing times.

But there’s more! Educators from around the nation are going to gather on Thursday of next week to discuss the documentary in Second Life. Kevin writes:

As a fitting follow-up activity, the International Society for Technology in Education (ISTE) will be hosting a free “Educator’s Social” in Second Life on Thursday, September 18th at 9:00 pm Eastern (6:00 pm Pacific). Educators from around the country (and the world) will gather at ISTE’s Second Life Island “Campfire Area” (http://slurl.com/secondlife/ISTE%20Island/213/150/22) to discuss the documentary. I’ll be moderating one of the discussion groups but there will be several others. If you have a Second Life avatar, please consider joining us!

Reblog this post [with Zemanta]